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What’s the Problem in Problem Gaming?: Nordic Research Perspectives
University of Lund Department of arts and cultural sciences.
University of Copenhagen Department of media, cognition and communication.
University of Copenhagen Department of media, cognition and communication.
Antal upphovsmän: 9
Ansvarig organisation
2018 (Engelska)Samlingsverk (redaktörskap) (Övrigt vetenskapligt)
Abstract [en]

What’s the problem in problem gaming? is a valuable contribution to the debates about young people’s gaming habits and the highly contested concept of video game addiction. The chapters in the volume provide a number of perspectives on the issue, such as players’ life conditions and lifestyle choices, problem gaming from a family perspective, the voices of treatment professionals, and how game design can become problematic.

How problem gaming is framed is a highly relevant issue that affects policies surrounding the consumption of videogames. This anthology is a just in time contribution and an essential read for researchers in the field as well as for policymakers, social workers, clinical psychologists, teachers and others who encounter problem gaming in their profession. 

Ort, förlag, år, upplaga, sidor
Göteborg: Nordicom, 2018. , s. 23
Serie
Nordicom bokserie
Nyckelord [en]
Computer games, gaming, computer game addiction
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Identifikatorer
URN: urn:nbn:se:norden:org:diva-5292ISBN: 978-91-87957-88-8 (tryckt)OAI: oai:DiVA.org:norden-5292DiVA, id: diva2:1229758
Tillgänglig från: 2018-07-02 Skapad: 2018-07-02 Senast uppdaterad: 2018-07-02

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